SPILL POINT · 3 min read
How Spill Point Scoring Works
Degrees, first guesses and your five-round average. See what a closer call is worth.
A round is about the distance between your prediction and the first-spill angle. Being too early and being too late cost the same number of points when the angle difference is the same.
Every degree counts
Start at 100. Subtract two points for each degree of error, round to the nearest whole point, and stop at zero.
Round score = round(100 − 2 × angle error), with a minimum of 0.
For example, if a chamber first spills at 30° and you guess 35°, you are 5° away and earn 90/100. A guess of 25° is also 5° away and earns the same score. These are illustrative numbers, not answers to a daily puzzle.
| Distance from first spill | Round score |
|---|---|
| 0° | 100/100 |
| 1° | 98/100 |
| 5° | 90/100 |
| 10° | 80/100 |
| 25° | 50/100 |
| 50° | 0/100 |
Try the scoring
This example does not play a round or change your saved scores.
What your five-round score means
Finish the five rounds and take the rounded average of their scores. For example, 90, 80, 100, 70 and 95 average to 87/100. It is an average out of 100, not a total out of 500.
Your first instinct stays yours
Your first guess is locked once you commit. Replaying the animation lets you inspect the reveal without replacing that score. Very close predictions can round to 100; a score of 100 does not always mean the angles were mathematically identical.
Want another try? A fresh practice set gives you five new puzzles. Finishing practice or an archive set does not advance today’s daily streak.
Play Spill Point ↗